Particles in BGE: Real-Time Fluids with OpenCL
Demoing my Real Time Particle System library in the Blender Game Engine
Description and more information (including code)
enja.org/2010/12/16/particles-in-bge-fluids-in-real-time-with-opencl
Department of Scientific Computing at Florida State University
facebook.com/FSUSciComp
Visualization Lab @ DSC
fsuvizlab.blogspot.com/