The teaser shows three examples using the upcoming tool release for Maya 2011 and 2012. The tool is a completely new rewrite and assembly of software originally developed for film, commercial and game projects.
The tool covers a broad range of applications such as procedural liquid surfaces, procedural modeling, procedural animation, motion graphics effects, architectural design, visualization, landscape creation and much more. The tools are fully interactive. Usually there is no need for simulation runup, though you can of course apply dynamics. The geometry shown in the teaser is not displaced at render time. That’s exactly what you see in Maya’s viewport and what you can work with.
The samples shown in this movie are not taken from actual productions but have been created from scratch within the last two weeks while beta testing the software.