Feature Videos of V-Ray 2.0 for 3ds Max
This video presentations shows the new features of V-Ray 2.0 for 3ds Max.
It explains where to find them in the interface and the basics of how to work with them -
Dispersion — Complete support for light dispersion -
VRayLensAnalysis — Quickly creates realistic distortion patterns for your V-Ray Physical Cameras -
Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture -
VRayLensEffects – Render effect for producing glow and glare with support for obstacle images and diffraction -
VRayCarPaintMtl – Material with accurate flakes simulation -
VRayDistanceTex — Create a wide range of effects based on the distance between objects in the scene -
VRayLightSelect – Render element to extract the contribution of individual lights -
VRayMultiSubTex — Assign different textures based on object ID -
VRayStereoRig – Controller for easy stereoscopic setup -
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