Creating an architectural scene in 3ds max
A video tutorial by Alessandro Cangelosi on a architectural interior scene with a pool inside. Modeling the entire scene using standard poly modeling tools as extrusion, chamfer and standard primitives. Then assigning simple shader and we’ll add a basic illumination using a Sun/Sky for Mental Ray using the Daylight system and some Sky Portal. And a look at basic rendering setup using Mental Images iRay Renderer.
Watch here: Part 1, Part2, Part3