Archive for the ‘Production Focus’ Category

In Killzone 3 Guerrilla Games added effects by using Houdini

In Killzone 3 Guerrilla Games added effects by using Houdini

In every video game series, each new version comes out bigger and better than [...]

Rango - Customer story and Q&A

Rango – Customer story and Q&A

Read why ILM chose Autodesk Maya as their production tool of choice for the [...]

Axis Animation Used Houdini For Dead Island Cinematics Trailer

Nicholas Pliatsikas, Sergio Caires and Stu Aitken from Axis Animation have been kind enough [...]

The Hobbit: Peter Jackson’s First Video Blog from the Set

Director Peter Jackson’s first video blog from the New Zealand set of The Hobbit. [...]

Storytelling with John Lasseter

John Lasseter discussing storytelling in Pixar.

THOR – Behind the Scenes Sneak Peek

The epic adventure THOR spans the Marvel Universe from present day Earth to the [...]

Warhammer 40k Space Marine Exclusive Behind the Scenes of the Universe Trailer

Warhammer 40K Space Marine takes console gamers into a savage universe where humanity fights [...]

The-Making-Of-Source-Code-VFX-by-Modus-FX

The Making Of Source Code VFX by Modus FX

Visual effects supervisor Louis Morin’s latest project, Source Code, comes to the big screen [...]

Nuke on a one of the final sequences from Iron Man II

Video shows Marshall Krasser from ILM talks FX Guide through their use of Nuke [...]

Stitching-Together-Sucker-Punch

Stitching Together Sucker Punch

John DJ DesJardin talks about the secret behind Zack Snyder’s latest mind-bender.