
Interview with Stanislav Pyadishev about visualization with Blender and YafaRay
Blender 3D Architect has posted an interview with artist Stanislav Pyadishev who have been posting some amazing renderings at the YafaRay user …
Blender 3D Architect has posted an interview with artist Stanislav Pyadishev who have been posting some amazing renderings at the YafaRay user …
“Here at Method we have been using V-Ray for Maya since the beginning of its development. It has had huge success in …
Part of Paramount Pictures’ lengthy presentation at CinemaCon last night was showing footage from DreamWorks Animation’s upcoming movies Kung Fu Panda 2 …
AKAMA dans CULTURE PUB
or Disney’s “TRON: Legacy,” Bradley Munkowitz, better known as GMUNK, was the lead animated graphics artist. He assembled and led a team …
Character animator with more than 11 years of exp., previously worked with Blue Sky studios and currently working with Dreamworks.
Legendary British game designer Peter Molyneux, founder of Bullfrog Productions and Lionhead Studios and inventor of the “god game” genre with 1989’s …
Can this platform for games artists to view animation changes direct in the engine become the industry’s next big thing?
Rango marks the first full-length animated movie to be produced at ILM. Hal Hickel tells us how ILM adapted, and what challenges …
CGarchitect Spoke with Chris Nichols, Lighting Lead at Digital Domain on TRON:Legacy. Chris’ background is in architecture although he has been working …