Blender Realistic Rain
Miika’s dynamic paint tool was used to create the ground wet+splash effect. And it’s all pure outcome of those rain particles, no procedural textures were used.
more info : http://www.miikahweb.com/en/blog/
Miika’s dynamic paint tool was used to create the ground wet+splash effect. And it’s all pure outcome of those rain particles, no procedural textures were used.
more info : http://www.miikahweb.com/en/blog/